The Complete Goosebumps Series by R. L. Stine Collection 1-62, ISBN-13: 978-0590568975


The Complete Goosebumps Series by R. L. Stine Collection 1-62, ISBN-13: 978-0590568975

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Goosebumps is a series of children’s horror fiction novellas created and authored by R. L. Stine. 62 books were published under the Goosebumps umbrella title from 1992 to 1997, the first being Welcome to Dead House, and the last being Monster Blood IV. 33 of the books were reprinted under the Classic Goosebumps title with brand-new cover designs and special bonus material, including interviews with the author. Thirteen were also made into comic books under the Goosebumps Graphix title. These were released in three groups: Creepy Creatures, Terror Trips, and Scary Summer. The last book was four Goosebumps books in one.

There were also two hardcover reprint collections: Goosebumps Collection and Monster Edition. Nine books were released under the Goosebumps Collection title and were split into three groups: Living Dummy Collection, Campfire Collection, and Monster Blood Collection. Another twelve books were released under the Monster Edition title and were split into four groups, the first three of which were simply numbered while the fourth was called Fright Light Edition. 57 of the books were reprinted with original artwork, all except for #24, #47, #60, #61 and #62. All books, except #5, #7, #17, #18, #19, #29, #33, #38, #42, #43, #45, #47, #51, #52, #53, #56, #59, #61 and #62, were also adapted for television.


# Title Original published date Reprint collection Pages ISBN
01 Welcome to Dead House July 1992 Classic Goosebumps #13
Monster Edition #1
“Retro Scream” Tin

ISBN 0-590-45365-3

Amanda and Josh Benson move with their parents into a creepy old house in the strange town of Dark Falls and meet new friends who are unlike any kids they have known before.
02 Stay Out of the Basement July 1992 Monster Edition #1
Classic Goosebumps #22
“Retro Fear” Tin
122 ISBN 0-590-45366-1
Dr. Brewer is doing a little plant-testing in his basement. Harmless, he says. But Margaret and Casey Brewer are worried about their father. Especially when they see some of the plants he is growing down there. Then things get real strange when they noticed their father developing plantlike tendencies.
03 Monster Blood September 1992 Classic Goosebumps #3
Monster Blood Collection
25th Anniversary Tin
128 ISBN 0-590-45367-X
While staying with his weird great-aunt Kathryn, Evan Ross visits a funky old toy store and buys a dusty can of monster blood. It is fun to play with at first, until Evan notices something weird about the green, slimy stuff–it seems to be growing, and growing.
04 Say Cheese and Die! November 1992 Classic Goosebumps #8
Monster Edition #1
“Retro Scream” Tin
132 ISBN 0-590-45368-8
Greg Banks thinks there is something wrong with the old camera he and his friends found. The photographs keep turning out wrong. Very wrong.
05 The Curse of the Mummy’s Tomb January 1993 Classic Goosebumps #6 132 ISBN 0-590-45369-6
Gabe Hassad is spending Christmas in Egypt with his Uncle Ben. He is invited to explore a tomb by his Uncle Ben, an excursion on which he gets lost, and encounters some of its ancient residents.
06 Let’s Get Invisible! March 1993 Classic Goosebumps #24 139 ISBN 0-590-45370-X
Max and his brother Lefty find a mirror in the attic that can turn its users invisible, but the more Max, Lefty, and their friends use it, the more difficult it becomes to return.
07 Night of the Living Dummy May 1993 Classic Goosebumps #1
Living Dummy Collection
Monster Edition #2
“Retro Scream” Tin
134 ISBN 0-590-46617-8
Lindy Powell finds a ventriloquist dummy in the trash and keeps it, prompting her bratty twin sister to get one as well. However, when destructive pranks begin happening, the siblings begin to wonder if their dummies have anything to do with it.
08 The Girl Who Cried Monster May 1993 None 137 ISBN 0-590-46618-6
Lucy Dark likes tormenting her younger brother into thinking that monsters are real – until she learns that her librarian is one.
09 Welcome to Camp Nightmare July 1993 Classic Goosebumps #14
Campfire Collection
Fright Light Edition
136 ISBN 0-590-46619-4
Billy Harlan’s stay at Camp Nightmoon turns to horror when word of a monster lurking in the woods crops up, followed by a series of events leaving campers injured and missing.
10 The Ghost Next Door August 1993 Classic Goosebumps #29
Monster Edition #3
124 ISBN 0-590-49445-7
Hannah Fairchild is startled to wake up from a horrific nightmare of her house burning, to find that the empty house next door has suddenly been sold, as if overnight, and the son of the family somehow has the ability to survive a series of near-fatal accidents. After she investigates, Hannah discovers to her shock that Danny Anderson might be a ghost. A mysterious shadow follows her throughout the story.
11 The Haunted Mask September 1993 Classic Goosebumps #4
“Retro Scream” Tin
121 ISBN 0-590-49446-5
Sick of being the butt of everyone’s practical jokes and appalled that her mother made her a lame duck costume for Halloween, Carly Beth Caldwell decides to buy a mask from a strange costume shop, but the more Carly Beth wears it, the more her personality changes and the more difficult it gets to take the mask off.
12 Be Careful What You Wish For… October 1993 Classic Goosebumps #7 121 ISBN 0-590-49447-3
Klutzy 12-year-old Samantha “Fly Away” Byrd (as nicknamed by the bully, Judith) is given three wishes by an elderly witch named Clarissa, which give Samantha what she wants at the price of everyone else around her.
13 Piano Lessons Can Be Murder November 1993 Retro fearTin 124 ISBN 0-590-49448-1
Jerry Hawkins and his parents have just moved into a new house where Jerry finds an old piano in the attic. Jerry’s parents decide to put the piano to good use by making Jerry take lessons, but Jerry discovers a disturbing truth about the piano – and the insane piano teacher who just loves Jerry’s hands.
14 The Werewolf of Fever Swamp December 1993 Classic Goosebumps #11
Creepy Creatures
“Retro fear” Tin
123 ISBN 0-590-49449-X
Grady Tucker and his sister Emily have moved to a rural area in Florida near a swamp notorious for werewolf sightings. When a strange dog becomes Grady’s new pet, the entire town suspects the dog of being the werewolf that is terrorizing the swamp.
15 You Can’t Scare Me! January 1994 Classic Goosebumps #17 120 ISBN 0-590-49450-3
Two pranksters team up to scare a fearless girl named Courtney, but when all of their pranks backfire, they decide to use the local swamp, said to be the cursed burial ground for the town’s original settlers who died in a mudslide.
16 One Day at HorrorLand February 1994 Classic Goosebumps #5
Terror Trips
“Retro Scream” Tin
123 ISBN 0-590-47738-2
Out on a day trip, the Morris family get lost on their way to Zoo Gardens and end up in a theme park run by monsters called HorrorLand.
17 Why I’m Afraid of Bees March 1994 Classic Reissue Goosebumps #17 117 ISBN 0-590-47739-0
Klutzy wimp Gary Lutz (a.k.a. Lutz the Klutz) finds an online advertisement for a clinic that specializes in body-swapping. However, the experiment goes awry when, instead of the body of a cool jock named Dirk, Gary finds himself in the body of the one thing he fears the most — a bee.
18 Monster Blood II April 1994 Monster Blood Collection 121 ISBN 0-590-47740-4
Evan and his friend Andy once again contend with the evil novelty slime known as Monster Blood. This time, Andy is revealed to still have some of it left and accidentally feeds it to the class hamster, Cuddles.
19 Deep Trouble May 1994 Classic Goosebumps #2
Terror Trips
117 ISBN 0-590-47741-2
On vacation on the Caribbean island of Ilandra, Billy Deep is rescued from the jaws of a hammerhead shark by a mermaid, who is targeted by Billy’s uncle, Dr. Deep, for scientific experiments about rare sea life.
20 The Scarecrow Walks at Midnight June 1994 Classic Goosebumps #16
Creepy Creatures
122 ISBN 0-590-47742-0
While visiting their grandparents’ home on the farm, Jodie and Mark discover that the farm is haunted by demonic scarecrows brought to life by a farmhand’s black magic.
21 Go Eat Worms! July 1994 None 119 ISBN 0-590-47743-9
Todd Barstow loves collecting and experimenting on worms. Things get sticky (and slimy) when the worms begin appearing in Todd’s lunch and his homework — and Todd soon comes face-to-face with a giant worm wanting to get revenge on him for mistreating her babies.
22 Ghost Beach August 1994 Classic Goosebumps #15
Scary Summer
Ghost Edition #3
119 ISBN 0-590-47744-7
The Sadler siblings, Terri and Jerry, try to solve the mystery of the ghostly resident living in a mountain cave near the beach.
23 Return of the Mummy September 1994 Classic Goosebumps #18 118 ISBN 0-590-47745-5
A year after his previous encounter with the mummy, Gabe flies back to Egypt to attend the grand public opening of the pyramid Uncle Ben was excavating in the last book. Gabe and his cousin soon find themselves trapped in a pyramid and the news reporter they trusted, Nila, soon reveals that she is not who she seems.
24 Phantom of the Auditorium October 1994 Classic Goosebumps #20 126 ISBN 0-590-48354-4
Brooke Rogers and Zeke Matthews are chosen to play Esmeralda and The Phantom in their school’s version of The Phantom of the Opera, but a chain of accidents impede production and threaten to have Zeke kicked off the cast.
25 Attack of the Mutant November 1995 119 ISBN 0-590-48355-2
Comic book addict Skipper Matthews finds out his favorite comic book villain, The Masked Mutant, is real, but a visit through the lair has Skipper losing his grip on reality after seeing comic book panels with himself as the hero.
26 My Hairiest Adventure December 1994 None 122 ISBN 0-590-48350-1
Larry Boyd freaks out when his hands become hairy, presumably as a result of expired tanning lotion. Things get weirder when his friends begin to disappear and dogs who share their physical features appear in their place.
27 A Night in Terror Tower January 1995 Classic Goosebumps #12
”25th Anniversary Tin
129 ISBN 0-590-48351-X
Siblings Eddie and Sue are vacationing in London, England, when they become lost in a medieval torture chamber known as Terror Tower and have to run from a hooded executioner — and things get weirder when they begin losing their money and their memories.
28 The Cuckoo Clock of Doom February 1995 “Retro Fear” Tin 118 ISBN 0-590-48352-8
To get back at his bratty sister, Tara, for ruining his birthday party, Michael vandalizes his father’s new cuckoo clock by twisting the bird’s head backwards so Tara will get blamed for it. His plan backfires, however, when he finds himself reliving his disastrous birthday party — and goes backwards in time every time he goes to sleep.
29 Monster Blood III March 1995 Monster Blood Collection 126 ISBN 0-590-48347-1
In this third installment of the Monster Blood books, Evan Ross accidentally ingests some of the evil green slime after his nerdy cousin, Kermit, uses it in a chemistry experiment, and grows into a giant.
30 It Came from Beneath the Sink! April 1995 None 112 ISBN 0-590-48348-X
Katrina and her brother Daniel find a living “sponge” underneath the sink in their new house that turns out to be a monster that causes bad luck for anyone who finds it.
31 Night of the Living Dummy II May 1995 Classic Goosebumps #25
Living Dummy Collection
Monster Edition #2
120 ISBN 0-590-48349-8
Amy Krammer receives a replacement ventriloquist dummy named Slappy, which she accidentally brings to life by reading a spell from the dummy’s coat pocket.
32 The Barking Ghost June 1995 118 ISBN 0-590-48344-7
Cooper Holmes and his new friend, Fergie, are stalked by two dogs who haunt the woods and trick them into swapping bodies.
33 The Horror at Camp Jellyjam July 1995 Classic Goosebumps #9
Scary Summer
Fright Light Edition
128 ISBN 0-590-48345-5
While on a road trip with their parents, Elliot and his sister Wendy get inside their parents’ trailer and crash into a sports camp called King Jellyjam’s Sports Camp. The two decide to stay and participate in the activities until their parents can come for them, but while Elliot is enjoying the competitive spirit, Wendy finds it all too bizarre – especially when the winners end up missing, one of the counselors survives a bone-crushing hit to his chest, everyone is disappointed in Wendy who is not sharing their obsessive competitive spirit, and the ground begins to shake at night.
34 Revenge of the Lawn Gnomes August 1995 Classic Goosebumps #19
Scary Summer
119 ISBN 0-590-48346-3
Joe Burton’s dad buys two garden gnomes, but Joe and his sister Mindy discover that the lawn gnomes are alive and cause destruction at night.
35 A Shocker on Shock Street September 1995 Classic Goosebumps #23
Terror Trips
117 ISBN 0-590-48340-4
Erin Wright and her friend Marty are big fans of a series of horror movies made under the Shock Street banner and are picked by Erin’s dad as the first kids to tour his new Shock Street theme park ride, but while the two are on the ride all the “robot” creatures start to get out of control and try to kill them.
36 The Haunted Mask II October 1995 Classic Goosebumps #34 124 ISBN 0-590-56873-6
Steve Boswell goes to the mask shop that Carly Beth went to in the first book and buys an old man’s mask to scare the little kids he is forced to coach in school as punishment for a prank – and much like Carly Beth in the first book, Steve finds out that the mask he bought is bent on warping the personality of anyone who wears it for too long.
37 The Headless Ghost November 1995 Classic Goosebumps #33 113 ISBN 0-590-56874-4
Pranksters Duane and Stephanie love to visit Hill House, a place said to be haunted by a ghost of a young boy who was decapitated by an evil sea captain. One night, they decide to go to the house after it closes to find the boy’s head, but actually end up encountering the ghost as well as a few other restless spirits.
38 The Abominable Snowman of Pasadena December 1995 Classic Goosebumps #27
Creepy Creatures
127 ISBN 0-590-56875-2
Jordan and Nicole Blake are sick of living in California especially during the winter months where kids in other states get to enjoy snow. The two get their wish when their father is assigned to travel to Alaska to find the Abominable Snowman, but trouble ensues when the Abominable Snowman (and his snow, which, when thrown, can turn anything into ice) is brought back to California.
39 How I Got My Shrunken Head January 1996 Classic Goosebumps #10 119 ISBN 0-590-56876-0
Mark, a chubby twelve-year-old boy who prefers the company of video games to actual humans, is given a shrunken head by his jungle explorer Aunt Benna’s assistant. The assistant suggests that Mark be brought down to the island of Baladora to visit Aunt Benna, but soon discovers that the assistant, Benna’s partner, and Benna’s partner’s daughter, are plotting to shake Mark down for information on the jungle magic the shrunken head possesses.
40 Night of the Living Dummy III February 1996 Classic Goosebumps #26
Living Dummy Collection
Monster Edition #2
125 ISBN 0-590-56877-9
Trina O’Dell’s dad used to be a famous ventriloquist, but now he only collects and refurnishes old ventriloquist dolls in his spare time. Trina’s dad finds Slappy in the trash and adds him to his collection. After reading the words that come with Slappy, not only does the evil dummy comes to life, but so does his entire collection.
41 Bad Hare Day March 1996 None 117 ISBN 0-590-56878-7
Amateur magician Tim sneaks out to a midnight magic show held by his idol, Amaz-O. After Amaz-O puts Tim in a box, he drops backstage and stumbles upon Amaz-O’s dressing room. Tim steals Amaz-O’s magic bag – and finds that Amaz-O’s magic is more than he can handle.
42 Egg Monsters from Mars April 1996 None 115 ISBN 0-590-56879-5
During a disastrous Easter egg hunt in the backyard, Dana Johnson finds a strange, blue-veined egg and keeps it. When it hatches, Dana discovers a pile of scrambled eggs with eyes known as an “Egg Monster.” Dana shows it to a scientist, but the scientist ends up imprisoning Dana with his discovery.
43 The Beast from the East May 1996 25th Anniversary Tin 118 ISBN 0-590-56880-9
Ginger Wald, a former nature camp survivor, and her twin brothers, Nat and Pat, end up lost in the woods, where beaver/bearlike monsters challenge them to a dangerous game of tag.
44 Say Cheese and Die—Again! June 1996 None 115 ISBN 0-590-56881-7
To prove to his English teacher, Mr. Saur, that the camera he found in the first story is real so he can raise his failing grade on a class assignment, Greg goes back to the abandoned house to retrieve the camera – and finds that it still works. But after accidental snapshots, he finds as Shari becomes skinnier and skinnier, Greg grows fatter and fatter.
45 Ghost Camp July 1996 Campfire Collection
Fright Light Edition
118 ISBN 0-590-56882-5
Harry Altman and his brother Alex go to Camp Spirit Moon, where the campers turn out to be ghosts who want to use Harry and Alex’s human bodies to escape.
46 How to Kill a Monster August 1996 None 112 ISBN 0-590-56883-3
While at their grandparents’ house in the swamps, step-siblings Gretchen and Clark decide to put their differences aside when they find themselves trapped in the house with a monster.
47 Legend of the Lost Legend September 1996 Classic Reissue Goosebumps #47 173 ISBN 0-590-56884-1
Marissa and Justin, the children of famous writer/storyteller Richard Clarke, decide to help their father find an ancient parchment called “The Lost Legend,” and soon find themselves in the woods of Brovania, home to silver-coated dogs, thousands of mice, and Viking warriors thought to have been dead long ago.
48 Attack of the Jack-O’-Lanterns October 1996 Classic Goosebumps #36 113 ISBN 0-590-56885-X
To get payback on two bad kids who always ruin her Halloween, Drew and her friend Walker recruit the help of twins Shane and Shana, but instead of the twins, two pumpkin-headed monsters appear and force all four of them to trick-or-treat all night so they can be fattened up for eating.
49 Vampire Breath November 1996 Classic Goosebumps #21 114 ISBN 0-590-56886-8
During an air-hockey game, Freddy and his best friend Cara accidentally knock over a china cabinet and find a secret room housing a coffin and a bottle labeled “Vampire Breath,” which brings to life a vampire in search of his fanged dentures.
50 Calling All Creeps! December 1996 None 116 ISBN 0-590-56887-6
After getting kicked off the school newspaper club, Ricky pulls a prank on newspaper head Tasha by putting a message for “all creeps” to call Tasha after midnight in the next issue of the school paper. However, Tasha shows that she is wise to his trick and puts Ricky’s name in the message instead — leading to Ricky being stalked by lizardlike creatures posing as the school’s bullies who need Ricky to plant metamorphosis seeds to enslave all of humanity.
51 Beware, the Snowman January 1997 None 113 ISBN 0-590-56888-4
Following her mother’s death, Jaclyn and her aunt Greta move to an Arctic town called Sherpia, where everyone lives in fear of a snow monster living in the mountains. When Jaclyn goes searching for it, she finds that the snow monster knows about her missing father and her dead mother’s secret hobbies.
52 How I Learned to Fly February 1997 None 123 ISBN 0-590-56889-2
To one-up his rival Wilson and win the heart of his crush, Mia, Jack Johnson finds a book that teaches humans how to fly — but soon finds out that Wilson has also learned how to fly and after stunning everyone with a race, the two become reluctant celebrities.
53 Chicken, Chicken March 1997 None 112 ISBN 0-590-56890-6
Farm girl Crystal and her brother Cole find themselves out of luck when a mysterious woman in black named Vanessa shrieks, “Chicken, chicken!” after the two accidentally knock her down in front of the grocery store while walking home, and the siblings begin growing feathers and beaks.
54 Don’t Go to Sleep! April 1997 None 118 ISBN 0-590-56891-4
Despite his mother’s admonitions, Matt spends the night in the empty guest room of his house – and ends up waking up in a new world, and on the run from a police force bent on stopping those who warp reality.
55 The Blob That Ate Everyone May 1997 Classic Goosebumps #28 114 ISBN 0-590-56892-2
Aspiring writer Zack is given a typewriter and pen by a woman whose shop was destroyed in a lightning storm. The typewriter is just what Zack needs to finish his story about a monstrous blob, but Zack and his best friend Alex soon discover that life has a horrifying way of imitating art.
56 The Curse of Camp Cold Lake June 1997 Campfire Collection 114 ISBN 0-590-56893-0
Sarah hates her summer at Camp Cold Lake because of the apathetic campers and the myriad of safety rules so she pretends to drown herself to win friends. Unfortunately, the plan backfires when Sarah has a near-death experience and meets a ghost girl named Della, who will stop at nothing to make Sarah her friend in the afterlife — even if it means killing her.
57 My Best Friend is Invisible July 1997 119 ISBN 0-590-56894-9
After visiting an abandoned house said to be haunted, Sammy Jacobs soon gets a new friend — a boy named Brent whom no one (not even Sammy) can see.
58 Deep Trouble II August 1997 None 113 ISBN 0-590-56895-7
Billy and Sheena are back on summer vacation with Dr. Deep in the Caribbean. When the two go swimming, the two discover an evil plot to breed mutant sea life.
59 The Haunted School September 1997 None 170 ISBN 0-590-56897-3
During a dance at his new school, Tommy and his new best friend Ben get inside an elevator in search of banner paper and find themselves in a black-and-white world, where most of the school’s missing class of 1947 now resides, thanks to an evil photographer’s magic camera, while the rest of them have descended into madness and started a cult bent on ridding the world of color.
60 Werewolf Skin October 1997 None 125 ISBN 0-590-39053-8
Aspiring photographer Alex goes in search of werewolves in his aunt and uncle’s small town — and discovers that these werewolves are closer to him than they think.
61 I Live in Your Basement! November 1997 None 111 ISBN 0-590-39986-1
Sick of his overprotective mother keeping him from having fun, Marco sneaks off to play baseball — and ends up getting hit in the head. While recuperating at home, Marco begins getting strange calls from someone called “Keith” who wants someone to take care of him, and the more Keith is around Marco, the more Marco’s reality becomes warped.
62 Monster Blood IV December 1997 None 118 ISBN 0-590-39987-X
Evan, Andy, Kermit and Conan once again do battle with the monstrous slime — but they soon discover that this Monster Blood is an excessively thirsty purplish-blue sluglike creature that can multiply.

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